G3L - Gamesnet Low-Level Layer

a client/server application written in ANSI C which enables centralized services management. It works particularly well with multi-player game servers. It enables automation of typical tasks and monitoring, remote configuration and control of the managed applications.

Currently used in
:
  • GamesNET.pl Ltd. as part of the GSP system, and it is in active development by current employees

Technologies used: ANSI C, POSIX IPC, BSD sockets, SSL, Linux kernel components