PsyBNC
Category: Commercial Projects
a complex IRC bouncer which at the time boosted popularity of BNC services. While working for GamesNET.pl I was responsible (among many other things) for enabling a subscription-based BNC service for clients using QuakeNet.org IRC network. While completing this task I managed to heavily modify the existing PsyBNC codebase to make it suitable for use within GamesNET.pl. Most significant modifications include:
- the ability to fully configure a PsyBNC instance remotely
• Polish translation, in versions without special Polish characters, as well as in ISO-8859-2, CP-1250 and UTF-8 encodings
• simplification and unification of the interface
• security hardening of the service
G3L - Gamesnet Low-Level Layer
Category: Large Systems | Commercial Projects
a client/server application written in ANSI C which enables centralized services management. It works particularly well with multi-player game servers. It enables automation of typical tasks and monitoring, remote configuration and control of the managed applications.
Currently used in:
Technologies used: ANSI C, POSIX IPC, BSD sockets, SSL, Linux kernel components
Currently used in:
- GamesNET.pl Ltd. as part of the GSP system, and it is in active development by current employees
Technologies used: ANSI C, POSIX IPC, BSD sockets, SSL, Linux kernel components




